Band of Seven Union

Would you like to react to this message? Create an account in a few clicks or log in to continue.

Welcome to the band of seven guild forums


    Wizard Help and Guide

    Sarutobi
    Sarutobi
    Admin
    Admin


    Posts : 66
    Join date : 2009-01-15
    Age : 30
    Location : at home on my computer

    Wizard Help and Guide Empty Wizard Help and Guide

    Post  Sarutobi Sun Jan 25, 2009 2:23 pm

    Pros:

    The most powerful magic casters.
    Can acquire spells that don't need weapons or perishables

    Cons:

    They need to use perishables (scrolls) to use their strongest spells.
    They have some of the worst Hp and defense.
    Once out of Mp they have no real attack power.


    Qualification
    After speaking with the Wallie The Wizard in the Eversun Shrine; head south to find Aunt Lara ( 226,403) in Eversun South. Next you go see the Gold Dealer (250,365) where he offers to buy it, but you enter a cutscene where a Skinflink Spirit tries to take the gold. (Skinflint Spirit: lv10, Wizard, Metal element, 550-600HPs) After defeating the Spirit return the gold bar to Wallie.

    All NPCs are marked on the map with a Red Asterisk before you speak with them.


    Scrollcasting
    Scrollcasting skills require a wand and various expendable Scrolls.

    Scorching Scroll Unleashes a burst of flame on a single enemy, dealing Fire Elemental Damage. Requires one scroll.

    Rune of Explosions Causes an enemy to erupt in flames, dealing damage to it and surrounding creatures with those in the center receiving more fire damage. Requires two scrolls.

    Rune of Lightning Sends a bolt of Lightning at an enemy dealing Metal Damage with a chance for a second bolt to strike, dealing fire damage. Requires two scrolls.

    Toppling Tremor Causes the earth around the caster to convulse, knocking enemies prone for 3.2 seconds. Requires two scrolls.

    Acid Rain Scroll Calls forth poisonous rain to damage enemies in an area. Requires three scrolls

    Secret Charm of Searing Flame Burns the enemy with heavenly flames. Requires three scrolls.

    Secret Charm of Shrieking Demons Calls on Demons to release poisonous vapors around the enemy. Requires three scrolls.

    Secret Charm of Rolling Thunder Causes a large a storm to hit the target, dealing damage to those around it as well. Requires Six Scrolls.

    Secret Charm of Thorns Summons thorny vines around the user that attack the enemy, lowering speed by 15 for 7.3 seconds. Requires one scroll.

    Speeding Ticket Attaches a scroll to the legs to increase movement speed by 10. Requires one scroll.

    Spellcasting
    Chant of Impure Thoughts Strikes one target for Non-elemental Magic damage.

    Warning Warble Strikes multiple targets for Non-elemental Damage.

    Stalling Chant Reduces the Movement of nearby enemies by 15 for 10 seconds. Range of 50.

    Cataclysmic Converter Transfers HP to MP, receiving instant Mp then duration MP every 5 sec for 120 seconds.

    Chant of Liberation Removes movement, attack, and magic impairing effects on those around you.

    Secrets of the Metal Spirit Increases Metal Defense of the Target by 15.

    Secrets of the Wood Spirit Increases Wood Defense of the target by 15.

    Secrets of the Earth Spirit Increases Earth Defense of the target by 15.

    Secrets of the Water Spirit Increases Water Defense of the target by 15.

    Secrets of the Fire Spirit Increases Fire Defense of the target by 15.

    Magical Skills
    Equip Robes Allows Robes to be equipped by anyjob.

    Builds
    Pure Wisdom: Best Magic Attack and MP pool. Low cool downs, evasion and accuracy.
    2 Wis/1 Agi: Good Magic Attack and MP pool. Fair cool downs. Low evasion and accuracy.

    2 Wis/1 Dex: Good Magic Attack and MP. Fair accuracy. Low evasion and cool downs.

    1 Wis/1 Dex/1 Agi: Fair Magic Attack, MP Pool, accuracy and cool downs. Soloist Build.

    Stats
    1 Power = 1.87 Attack
    1 Wisdom = 1 Attack + 2.2 MP + .53 MagAtt + .27 MagDef
    1 Agility = .67 Attack + .6 Evasion + .27 MagEvasion
    1 Dexterity = 1.47 Acc. + .2 MagAtt + .27 MagAcc + .13 Critical
    1 Physique = .27 Defense + .07 MagDef + 6.27 HP
    1 Durability = .87 Defense

      Current date/time is Mon Apr 29, 2024 3:29 am